Tag Archives: Blender

YouTube: Tips for Making a How-To Video

This is my first and possibly only foray into the madness that is constructing a YouTube video. I’ve been watching the Vlog Brothers for years, and I’ve never appreciated the effort that goes into it. Pick a topic, write a script, animate the graphics, trim clips, find background music, and also, cut around all your foul language because YouTube does not take kindly to that.

I did that after doing a lot of other research on the basics of YouTube for a non-YouTuber.

So, as a supplement to this VBA video tutorial, I’ve condensed my background research for anyone out there who might also be considering a jump from WordPress to YouTube.

Continue reading

Advertisements
Tagged , , , , , , , , , ,

Python: How to Automate Shape Keys in Blender

Blah Blah Blah

The human mouth is kind of a bastard. Animating it frame-by-frame requires a patience that I just don’t have. Blender has shape keys that can help you mold lips into different configurations for each sound, but you still have to set keyframes to match up with a particular word at each and every frame.

Or you can be lazy. Like me.

Continue reading

Tagged , , , , , , , , , , ,

Six Programs for Starving Artists

A Program List

Like most freelancers out there, I don’t have spare cash for subscription fees. Approximately 99.9% of my disposable income goes toward coffee, booze, and books.  Side-note: If you haven’t read Stiff by Mary Roach, you should. Informative but also surprisingly lighthearted.

Back to the point. Graphic design, photo editing, 3D modeling, GIS packages—the serious stuff can swallow your wallet whole. Luckily, the internet is a magical place, full of open-source alternatives to help level the playing field. Here’s my top picks.

Continue reading

Tagged , , , , , , , , ,

Processing: How to Make Transparent Textures

Alice

After a long vacation, a wedding, a bad flu, and a whole mess of planes, trains, and automobiles, I’m back to talk about textures. I love playing with transparency in scenes, but scripting transclucency is a bit unusual in Processing. The normal Processing canvas doesn’t support an alpha channel, so it requires something called PGraphics().

Continue reading

Tagged , , , , , , , , , ,

Blender: How to Loop an Image Sequence into Textures

Animating Blender Textures With Processing

Animated textures in Blender is a thing! Immediately after finding that out, I set out to script a grid crawler texture in Processing. Because no one in their right mind would want to draw that by hand.

A Bit Of Everything has a post with the logic for a static grid, but somehow getting an animated version ate 3 hours of my life. All in all, it took about 12 tries. What I love  about Processing is that even bad guesses can have pleasing results.

Continue reading

Tagged , , , , , , , , ,

Processing: How to Randomize Textures

TheHallCompressed

Scenes with custom textures always seem to turn out better for me, but they’re hellish to make. I’ve spent hours in GIMP hand-drawing patterns, carefully testing out layers to get  effects. It’s a hassle.

However, I’m learning to automate more of that sort of thing with Processing. What’s really nice about that is you can get a texture that changes subtly every time you run the script if you use the Random function to assign coordinates, weights, and transparency values.

Continue reading

Tagged , , , , , , , ,

Python Update: How to Animate Text in Blender

WhereIsMyMind

I’m generally opposed to functions that overload on parameters. But seeing as how Blender functions do it all the time, I figured I’d go nuts for this updated text animation function.

Continue reading

Tagged , , , , , , ,