Blender: How to Scale Down Coordinates for a Map Scene

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Getting coordinates to scale properly to Blender units has been extremely frustrating for me since I started attempting more 3D maps. So, finally, in a fit of rage this weekend, I wrote a function to do it for me.

It scales the latitude and longitude down along the Z (height) and X (width) axes, taking into account the size of a base map oriented along those axes. In my version, it places a sphere at each coordinate set, but that can be easily changed to other objects.

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VBA: How to Code a Polygon Coordinates Importer

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Somehow, a few weeks ago, no doubt as a result of my having enough caffeine in my system to  down a small hippopotamus, I thought it would be a good idea to make a KML to CSV exporter in AutoHotkey. I can’t even claim ignorance this time—I knew VBA was a thing. But the neurons firing in my brain blazed right passed the LOGIC center and crashed head on into the AHK FIXES EVERYTHING node.

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Processing: How to Add CSV Data to Pretty Maps

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The internet has a shit-ton of map data. I didn’t realize it until I started skimming through HTML on sites like Craigslist and Yelp. Yes, by the way, I am that weirdo who sits in coffee shops on Saturday mornings muttering at tags I don’t understand.

The point is, I want to be able to play with that data in Processing. The first step is just getting that information into the sketch and mapping it properly. That’s what I’m doing today… I acknowledge that I get fixated on projects with very few practical applications. It’s possible I need to get out more.

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