Back to my Spanish language Processing project. The original version is scripted to operate as flashcards, but what I really want is a game that’ll keep me more engaged. I’m a millennial with a raging case of undiagnosed ADD. I need game screens.
Like most freelancers out there, I don’t have spare cash for subscription fees. Approximately 99.9% of my disposable income goes toward coffee, booze, and books. Side-note: If you haven’t read Stiff by Mary Roach, you should. Informative but also surprisingly lighthearted.
Back to the point. Graphic design, photo editing, 3D modeling, GIS packages—the serious stuff can swallow your wallet whole. Luckily, the internet is a magical place, full of open-source alternatives to help level the playing field. Here’s my top picks.
Scenes with custom textures always seem to turn out better for me, but they’re hellish to make. I’ve spent hours in GIMP hand-drawing patterns, carefully testing out layers to get effects. It’s a hassle.
However, I’m learning to automate more of that sort of thing with Processing. What’s really nice about that is you can get a texture that changes subtly every time you run the script if you use the Random function to assign coordinates, weights, and transparency values.
The internet has a shit-ton of map data. I didn’t realize it until I started skimming through HTML on sites like Craigslist and Yelp. Yes, by the way, I am that weirdo who sits in coffee shops on Saturday mornings muttering at tags I don’t understand.
The point is, I want to be able to play with that data in Processing. The first step is just getting that information into the sketch and mapping it properly. That’s what I’m doing today… I acknowledge that I get fixated on projects with very few practical applications. It’s possible I need to get out more.